Elevate Your DnD Adventures to Cosmic Heights with Cities on the Edge of the Astral Plane!
Tired of the same old tavern brawls and goblin raids? Take your astral campaigns to the next level with 'Cities on the Edge of the Astral Plane', a DnD VTT map pack featuring 10 unique and breathtaking cities soaring through the Astral Plane! Each cities includes 4 variants of Night and Grid options. Imagine: Navigating the bustling alleys of a human city rich with history, intriguing locales, and murky underlife. Delving into the ancient crystal labyrinth of an elven metropolis woven from moonlight and stardust. Facing off against marauding orcs amidst the bone shacks of a space ork village reeking of fungus beer and warpaint. Unraveling the secrets of a dormant space god buried beneath the frozen tundra of a viking village carved into a celestial dragonbone. Wondering the wastes of an ancient desert city avoiding waking slumbering evils. Exploring haunted shells of long since inhabited buildings in an abandoned city silently floating eerily through space and time. Taking the fight to an evil army based on a magma filled asteroid hurtling towards civilization. And more.... Cities offers: 10 vibrant, VTT maps in stunning detail, each with its own unique lore and culture up tp you to fill with your own creative stories and characters. A versatile setting compatible with any DnD campaign or homebrew world. Several locations to keep a PC party busy and interested for many sessions to come... **Whether you're a seasoned DM or a new player craving something fresh, Cities is your ticket to an unforgettable Astral Plane adventure. So grab your PC friends, dust off your spellbooks, and prepare to explore the wonders of the cosmos! Each map measures 2048 x 2048 pixels. Each map is 40x40 pixel grid. Each map has a Grid and No Grid Version Each map has a night and day version Each map can be used one off or as a set of astral locations reachable by spelljammer or portal travel Grids are square View or perspective is isometric Scale is roughly 35-50 feet a square but can be determined to be what suits you as the DM Bonus! As a limited-time launch offer, purchase Cities today and receive a bone compass for use in setting up the final touches of your maps. Don't miss out on your chance to take your DnD campaigns to the stars! Get Skyward Cities today!
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Ahoy, me hearties! Gather 'round as I spin ye a tale of adventure on the high seas. In a time long ago, when pirates ruled the waves, there sailed a legendary ship known as the Rum Runner. This magnificent vessel was feared by all who crossed its path, for it was not just any pirate ship, but a cunning and swift vessel that specialized in smuggling the finest rum from faraway lands.
The Rum Runner was adorned with black sails that billowed in the wind like dark clouds on a stormy night. Its hull was painted in a deep shade of crimson, symbolizing the blood that was spilled in its wake. The ship was crewed by the most fearsome and cutthroat pirates to ever set foot upon a deck. They were a band of misfits and rogues, each with their own unique skills that made them formidable opponents. Captain Blackbeard, a notorious pirate known for his fearsome beard and ruthless nature, commanded the Rum Runner. He had a reputation for being cunning and ruthless, never hesitating to engage in battle if it meant securing a precious cargo of rum. His crew revered him and followed his every command without question, for they knew that his leadership was what made them successful. The Rum Runner sailed through treacherous waters, always staying one step ahead of the authorities. With its sleek design and lightning-fast speed, it could outmaneuver any ship that dared to chase after it. The ship's hold was filled to the brim with barrels of rum, obtained through daring raids on merchant vessels and secret deals with unscrupulous traders. As the Rum Runner made its way from port to port, whispers of its exploits spread like wildfire among the pirate community. Pirates from all corners of the world flocked to join Captain Blackbeard's crew, eager to be part of the legend that was the Rum Runner. The ship became a symbol of rebellion and freedom, inspiring countless tales and songs sung in taverns across the seven seas. But alas, like all great tales, the legend of the Rum Runner eventually came to an end. Captain Blackbeard and his crew were captured by an armada of naval ships sent to hunt them down. The Rum Runner met its demise in a fiery battle, going down in a blaze of glory that would forever be etched in pirate lore. And so, the tale of the Rum Runner lives on, passed down through generations of seafarers who dare to dream of a life beyond the horizon. Its name forever etched in history as a symbol of adventure, rebellion, and the pursuit of freedom. Long live the legend of the mighty pirate ship known as the Rum Runner! +++++ Another Perfect NEW Pirate Ship Map for Virtual Table Tops Either for your own party's use or for their another 'dreaded' adversary with a love for cats. This Battlemap for use in DnD5e campaigns, one-shots, or world-building is perfect for the busy DM or GM allowing you to get going into games faster and spend less time prepping. Complete with details enough to get the feeling of an authentic and mid-sized pirate ship with room to live, tools to navigate the open waters, means of attack and defense, and also a few spaces for holding prisoners. Also, note the large store of caskets, barrels, bottles, and crates of rum - precious cargo indeed. Complete with an OPTIONAL gun deck, free to swap in and out as desired. Features views of the exterior and / or main deck and also the interior / hold / below decks etc. - main deck, fore and aft castles including the helm, quarter deck with captain's and helmsman's quarters, the optional deck with guns and the mess hall and galley, and the cargo deck. Can you find all the cats? What's that? Don't want any furnishings? Fine, plenty of those variants on this one as well. Also, there are some with sea animation as well for added effect. Get your copy now! 4K! Animations are 2048x2048. Dimensions = 17x17 tiles (4096x4096 px) Tiles = Square1 Square = 5ft Variants include: Grid vs. No Grid Furnishings vs. None (Blank Maps) Animated vs. No Animation Disclaimer: This art pack contains assets that were generated with the aid of third-party creative software(s). New Battlemap Pack Just Released! The sky was a deep, midnight blue, and the stars scattered across the canvas of the night sky seemed to twinkle in anticipation. On the distant horizon, a large, lonesome ship was making its way across the endless sea of stars. It was a pirate ship, bound by no law and loyal only to its captain, who steered it through the vastness of space. The ship was captained by a woman, her hair as black as the night sky, her eyes grey and her skin tanned from the radiation of distant galaxies. She confidently steered the massive vessel through the stars, commanding her loyal crew of misfits and rogues to carry out her orders. Onboard the ship, the crew worked day and night to keep the vessel running. They were a strange bunch, each with their own dark secrets and wild ambitions. But beneath their hardened exteriors lay a deep-seated loyalty to their captain and their ship. The ship sailed from planet to planet, its crew plundering and plundering until there was nothing left to loot. They were a scourge on the universe, feared by the citizens of the planets they visited, and revered by the other pirates within their own ranks. The pirate ship sailed through the stars, a beacon of chaos and destruction wherever it went. But eventually, it sailed out of the darkness and into the light, its mission complete. In the end, the captain and her crew had become legends, their tales inspiring others to follow in their wake. +++++ Shrink prep. Play swole. How about you take a whiff of this? A sweet hook written with AI. A space pirate ship. All you have to do is populate with 80's level hot rocker space pirate foes. Complete with plenty of variants and decks for hours of spelljammer boarding action. Allows for quick play from the main deck and castles to the keel bulb unique to the pirate fleets of the astral realm. You new Roll20 encounter map set will be the chat of the culdesac. Check it out and enjoy! Have your PCs explore the Main Deck, Stern and Fore Castles, Cargo Deck, Steerage Deck, and finally the uniquely awesome Keel Bulb found on this specific model of spelljammer galleons. Can your players fight their way to the bowels of the ship and cash on the past exploits of this old pirate crew? Find out with this great new map pack from Kaney Kreative. This battlemap pack is perfect. Comes complete with 19 different map image assets perfect for use in your favorite VTT system Roll20! Enjoy high quality maps for taking your next quick gaming session to the next level. Your PC player friends will really tilt their rum skull cups in your general awesome direction. What are you waiting for? Download today! Dimensions = 35x18 tiles (4096x2048 px) Tiles = With and without - squares Square = 5ft Variants include: Grid vs. No Grid Lit vs. Unlit Lights vs. No Lights Bonus points if you can find the goofy spelling error in the product name / listing!
Be sure to check out the rest of my items over at the Roll20 Marketplace below: https://marketplace.roll20.net/browse/publisher/1888/kaney-kreative 24 Assets - Lit / Unlit / Dark / Light / Snowstorm Map Hook: The crew of the pirate ship had been sailing the seas for months, searching for treasure and plundering unsuspecting ships. But one day, their luck ran out. They had been sailing too close to an ice flow and the ship became stuck. The captain knew that if they stayed in the ice for too long, the ship would be destroyed. He ordered his crew to try and free the ship, but the icy waters were too strong. The crew worked tirelessly for days, but eventually the ice had become too thick and the ship was completely embedded in the ice. The captain knew that the only way to save the ship was to abandon it and try to make it to shore. But the crew was too weak and the cold had taken its toll. One by one, the crew members died from the cold and exhaustion. The captain, however, was determined to protect his gold. He refused to leave the ship and kept the gold locked up in his cabin. He was determined to go down with the ship, and so he stayed on board until the very end. Eventually, the captain was the only one left alive. He sat in the icy cabin, still clutching his gold, until the cold finally took him and he died. The captain's last wish was that his gold would be found and used to help others in need. And so, to this day, the pirate ship and its captain remain frozen in the ice, a reminder of a time when greed and ambition drove even the bravest of souls. +++++ Looking for a great quick side quest hook and a map set to boot? Especially favor or leaning towards the pirate-y fare for your rather salty sea dog affinities? Needing several levels with different options of lit or unlit, grid or no grid? Would you rather it be detailed enough to get going but open enough to populate yourself once you get going with your own flare, creatures, and encounters? Look no further! This battlemap pack is perfect. Comes complete with 24 different map image assets perfect for use in your favorite VTT system Roll20! Enjoy high quality maps for taking your next quick gaming session to the next level. Your PC player friends will really tilt their rum skull cups in your general awesome direction. What are you waiting for? Download today! Dimensions = 40x40 tiles (2048x2048 px) Tiles = Hex Hex = 5ft Variants include: Grid vs. No Grid Lit vs. Unlit Lights vs. No Lights Snow vs. No Snow Disclaimer: This art pack contains assets that were generated with the aid of third-party creative software(s). For other VTT content for your ttrpgs, check out my Roll20 profile here: https://marketplace.roll20.net/browse/publisher/1888/kaney-kreative. New DND / RPG VTT Map Set available over at Roll20! Spot of bother up at Winterbrook Stead. A friend told me Old Man Winterbrook has had some trouble with wolves and the like attacking some of his herd. At least that's what he thinks. But that ain’t the worst of it. I heard he recently found some with strange wounds. Heads missing. Limbs ripped off. Some, completely missing. But no blood. Says he’ll pay for the hides of the wolves or whatever's responsible and any proof or evidence of the devil depleting his flock. What do we have to lose? What say we take a look?
_____ A set of unique battlemaps at an otherwise seemingly normal and boring farm stead with mystery, intrigue, and elements of horror afoot. These maps contain enough points of interest and places to explore yet do not require more than a one shot to get through them. Use them how you prefer or expand upon the provided hook and see how the investigation turn out. Do the PCs discover what evil is responsible (perhaps a wereboar for fun?) or something else? It's up to you. Map Dimensions: Winterbrook Stead - 24 x 32 tiles (1536 x 2048 px map dimensions) Winterbrook Buildings - 15 x 15 tiles at larger scale (2048 x 2048 px map dimensions) Strange Hole - 10 x 10 tiles at larger scale (2048 x 2048 px map dimensions) Grid vs. No Grid Grid = Square Squares = 5 ft. Perspective = Top Down Genre = Agnostic, Horror, Mystery, Fantasy Style = Traditional, Cartoon Check my Marketplace store for this and more sweet #DND Battlemaps and other items: https://marketplace.roll20.net/browse/publisher/1888/kaney-kreative Disclaimer: This art pack contains assets that were generated with the aid of third-party creative software(s). NEW DND / RPG VTT Map Pack Now Available! To Any Who Would Help - I am writing with a matter of utmost importance. My beautiful, amazing daughter has gone missing and I fear the worst. I have not heard from her in days and no one has seen her. While I am devastated I am not at all surprised as I worry our recent quarreling of my choice of husband was not to her liking and drove her off. She didn't seem to understand it is a matter of royalty and politics not personal choice. OH how stupid I am! Now she has run off and likely fell victim to the many dangers about our land. It is my suspicion she has gone to one of her favorite places to go when she wants to vanish from the focus of being a princess. I cannot follow as I am too frail and I need this matter handled discreetly. This is where you come in! The Hot Bog is where I think she is. Please hurry! Any longer and I dread thinking what those foul, twisted denizens of the bog would do to her. Will you help me? Will you answer my call? Honor, glory, and gold await you should you succeed! You are my only hope. Again, I beg you, please hurry and restore my daughter to me! Yours most humbly,Sir Oswald Troyes, Lord Governor of Roritstad _____ Looking for a quick lay-up for your next DMing gig on a mini-campaign or one shot? Want a great tool to help you get going and spend less time prepping and more time playing? Need a special kind of unique feel while also fitting well into the DnD5e realm of fantasy roleplay and such? Want something that fits nicely in your VTT? Look no further! This battlemap map pack features the perfect game hook and set of maps and variants for you next session(s). Finely crafted and thought of the set contains 5 interconnecting maps set about different regions of the 'Hot Bog' and at its center the 'Harrow Wood'. A discerning DM or GM will recognize the opportunity for peppering the maps with 'giant rats', 'quick sand' pits, hot gas eruptions, and other dangers with which to confront their daring Player Character party. Who knows, maybe a few bullywugs inhabit the Harrow Wood and are responsible for the kidnapping? See if your PCs can spot the clues in the maps. Will they follow the stray cat to their ultimate goal? Its up to you but the canvases are ready for your enjoyment! Order of use: Enter via the SE corner of the SE quadrant, next use the NE quadrant, then NW quadrant, then the SW quadrant, and finally the Harrow Wood map. Includes 5 core maps, providing 20 variants total. Variants include Grid or No Grid, Lit or Unlit (night or day). Maps features waterlogged bog paths bound by impassable dense terrain. Tiles are square and each represents 5 feet of distance. The perspective if top down. The genre is generic enough to be used in any but is primary meant for Fantasy, Horror, or SciFi game-play. The art style could be considered.Total dimension for the core maps are 30x40 tiles (1536 x 2048 pixels) and the Harrow Wood map is 25 x 32 (1600 by 2048 px). Check my Marketplace store for this and more sweet #DND Battlemaps and other items: https://marketplace.roll20.net/browse/publisher/1888/kaney-kreative Disclaimer: This art pack contains assets that were generated with the aid of third-party creative software(s). New drop over at Roll20 today on my Marketplace. This new #Dnd #RPG #battlemap map pack has all you need to get going on a quick session having your PCs explore a mystery illness underneath the city in the cistern. It only needs your flavoring of foes, traps, and gameplay. Have you noticed the people in this town? They all look weak, ill, or on the verge of death. Rumor has it there is something wrong with the land here. Some think it is in the air or coming in with the rains. Others seem to think the region cursed by the old ones. Yet others have a different theory. They have witnessed some strange activities near the entrance to the city underground - glimpsed unsettling things flitting about late a night. The old cistern resides there. One unfortunate soul is said to never have returned from its depths. Gilad speaks of arachnids inhabiting the tunnels beneath the city. How bout we have a look? The Mayor has offered a reward to for any information on the cause of the sickness. Can you imagine if we rid the city of the plague as well? We could be set for life - riches beyond your wildest dreams. What say you? Shall we make the descent? How about tonight? I know where the old entrance is. Meet me the behind the mead hall in the alleyway. Look for my torch as the moon rises. Ready to amaze your friends? Got an itch to DM a mini campaign or one-shot but don't want to prep a map? Do you just want to get something into your VTT, drop some baddies, and get going? Look no further! This battlemap pack by Tim Kaney has you covered. Your DM time can be spent giving the maps and adventure your own flavor with less time spent prepping a series of maps. These battlemaps come with just enough detail for being immersive but not too much to override the desires of the DM. Doors are left out for the DM to input where they prefer and allow for use of dynamic door states (open vs closed) in your VTT. Comes with plenty of points of interest, bottlenecks, and corridors for true dungeon crawling fun. Includes maps for the surface where the entrances are located above ground, the main level, the lower level, and even the secret lair of the resident beast - a giant phase spider (or any kind for that matter). Otherwise it is ample blank canvas for any kind of adventure below the made up city. Tiles = Squares Perspective = Topdown Dimensions = 30x50 tiles (1229 x 2049 px) + 15 x 17(1825 x 2048 px) Lights/No LightsGrid/No GridLit/Unlit You can check out my other items on my ROLL20 marketplace store at the link below for more DND maps and other items for your enjoyment.
https://marketplace.roll20.net/browse/publisher/1888/kaney-kreative Thanks for reading! Den of Evil - a New #DnD5e #RPG #Battlemap Map pack is now live over at Roll20! Devils, demons, and evil kin of the like lurk about the countryside just to the north of town. A days ride through rough terrain and into rocky hillside will lead you to the entrance to the place where these creature make their beds. At night the foul spawn of the underworld issue forth from their subterranean dwelling spreading violence, fear, chaos, and death. Can your party help clear out this cancer from the landscape and bring light once again to the Den of Evil? Featuring 10 underground levels (10 maps) of dark, haunting, eerie environs for your PCs to explore. Delve 10 levels below the surface through dirt, bedrock, and into the magma of the underworld. These maps have the basic forms and functions set for you (the DM or GM) to populate with your own special color of foes. This cavernous cadre of subterranean maps allows for less prep-work and more playtime for those needing to get going sooner and have more time devoted to playing. Now comes with BONUS Map - the surface level! Dimensions = 30 wide x 40 tall tiles / squares (1536 x 2048 px) Tiles = squares 1 Square = 5 ft. Variants of each level include Lit/Unlit and Grid/No Grid. You can visit my Roll20 Marketplace shop for more battlemap map packs for your enjoyment!
https://marketplace.roll20.net/browse/publisher/1888/kaney-kreative Thanks for reading - make it a great day! |
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Uhm, I'm the guy who runs this website - artist, designer, writer, father, and husband . . . big whoop, wanna fight about it?! Copyright © Kaney Kreative |